In this game, players explore different dynamics of rejection. Participants must agree on a setting (where), a character (who), and a situation (what). Then, they take turns rejecting each other using one of the following patterns:
One group rejects another group.
A group rejects an individual.
An individual rejects a group.
An individual rejects an individual.
Setup Requirements
An open space for players to perform.
Point of Concentration
on effective rejection.
Side Coaching
Encourage creativity in the rejection scenarios.
Remind players to use clear, strong choices.
Watch for emotional authenticity in their rejections.
Points of Observation
Are the scenes developing a clear theatrical life?
Check for rich detail in setting up the scenarios.
Are players maintaining focus on their character's motivations?
Evaluation
Did they solve the problem they faced in the scene?
How did the weather or setting influence the rejection?
Did they effectively communicate the passage of time during the scene?
Examples
1. A new person in the neighborhood is rejected by the locals.
2. An individual is rejected based on race or creed.