Players race across the space in extreme slow motion. The goal is to maintain consistent, believable slow-motion movement without speeding up or stopping.
Slower! Keep it consistent. Every movement is slow - including breathing and facial expressions.
Who maintains true slow motion? Are players speeding up when they think no one is watching? Is the movement fluid?
What was challenging about maintaining the pace? What parts of your body wanted to speed up? What did you discover about physical control?
Add obstacles, have them interact with objects, or perform specific actions (opening a door, drinking water) in slow motion.